Concepts I produced for Disciples: Liberation, a turn-based tactical RPG developed by Frima Studio for Kalypso Media. It is the 4th installment of this dark fantasy franchise.
These are the units from the main factions of the game (not including Dlc) which the player can either fight or recruit in their army. The objective was to create character designs that would allow a fast and cost efficient 3D production, reusing rigs and recombining pieces of wardrobe in creative ways.